The latest from the studio of myself.

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The latest from the studio of myself.

Postby CvdC » 07 Aug 2007, 01:58

Image

Further details:
http://users.tpg.com.au/cvdc/whatsit/latestpuppets.html
I think I have now explored this style of puppet long enough.
From now on I will produce smaller sets and take orders for further puppets.
I figure the most basic set of puppets you need to start off with is:
    A Punch, with practical legs.
    Judy (either happy or cross)
    Baby
    Constable or Beadle
    Crocodile and sausages
    Joey the clown

With these puppets you ought to be able to put together a brief satisfying show.
As the performer develops they can add puppets as they wish.
It has been my experience that I am always true from my point of view, and am often wrong from the point of view of my honest critics. I know that we are both right from our respective points of view. - Gandhi (Having a bob each way.)
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Postby Richard Coombs » 17 Aug 2007, 00:28

Very nice Chris ...lovely figures , as always.

I wanted to post some praise a few weeks ago when you put up the pic of your latest punch ..but have had a spot of bother logging on .

Chris Somerville sorted this out for me today ...nice to be back on board ..and lovely to see your photos .

Best Wishes Richard
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Postby Chris » 18 Aug 2007, 17:33

Glad you are back with us Richard.
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Postby geoff.london » 18 Aug 2007, 17:51

Nice puppets Chris. I like Jack Ketch and the Beadle the best.
Now that you have been here , have you changed the size of the hole in the neck? Best Wishes, Geoff.
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Postby CvdC » 19 Aug 2007, 09:04

Thankyou Geoffrey and Richard.

Here is my latest puppet - with its 7/8th inch finger hole.
Image
This was made to a specification. You know it is a lot harder to make a puppet to a specific look than it is to carve one from scratch. But it is good training.

If I now know anything about making Punch puppets it is that the head should not be too large and that the glove and finger hole should be a snug fit as this has a direct effect on the performance of the puppet.

If a puppet feels awkward and as though it was going to slip off your finger your performance will be stilted. If the head is too large it is not only too heavy but can make the puppet harder to perform. Sometimes the chin and nose can get in the way of holding things.

Also if the glove is too loose it makes it harder for the puppet to express gestures. If the hands are too big then it makes it hard for the puppet to hold objects. Too tight and you have other problems.

There is such a balance between visibility and performance.

When you puts a puppet on your hand you know instantly that this is a workable puppet. No matter how it looks it must feel right first and foremost.

The unfortunate thing for the puppet maker is that not all hands are the same. You need to make a puppet that somehow works for everybody.
It has been my experience that I am always true from my point of view, and am often wrong from the point of view of my honest critics. I know that we are both right from our respective points of view. - Gandhi (Having a bob each way.)
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Postby Professor Eek » 19 Aug 2007, 10:33

All useful pointers for us beginners Chris

I've yet to produce anything near good enough to consider worth using

I love the look of you stuff though
==============================
incredibly bad magic and dreadful balloon modelling thrown in for free
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Postby geoff.london » 19 Aug 2007, 14:43

All good stuff Chris, hope your client likes the figure. Geoff.
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